Matthew Bozarth

Living life.

Army Ants

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My second game at RIT and a huge step up over Warship Armada in terms of design and polish. Four players wage battle in a rotating arena where the gravity changes every turn. Use this to your advantage and drop rocks and mines on the enemy. We used Nvidia’s PhysX engine running on a hardware accelerated physics card to run our destructible terrain which was drawn with metaballs.

Responsibilities:

  • concept design
  • core engine
  • graphics pipeline
  • animation code

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RIT Student Game Page